When technology allows a team of developers to create something really mesmerizing from the scratch, for the most part, they do it with ease. Digital entertainment has morphed into a gazillion variants over the years and among these variants is a rapidly growing industry which is better known as the Video Game Industry.
The current generation of consoles and PCs have given rise to more sophisticated technologies, the perks of which can be seen in the user reviews and E3 conventions alike.
However, here’s the thing, the current corporate structure of major publishers such as Electronic Arts and Activision has caused a series of backlashes from the fan base.
A reboot of a good title is always greeted with open arms by the digital media as well as the loyal fans of the franchise. But in this age of profit-building and cutting development cycles, loot boxes, and microtransactions, only a few titles stand out among the rest for their genuine content and creativity. Here are a few reasons why most game developers are switching towards rebooting old franchises:
Simple cash grab:
To start off with, major developers nowadays always look for certain signs in the market where the saturation levels have skyrocketed for the current titles. In order to provide a fresh experience to the newer generation, these companies are now deploying recycled versions of the older successful titles to simply bank on it.
The loyal fan service:
Amidst the cash-grabbing greedy techniques used by the big guns of the industry, some developers consider it a duty to give their fans a much-requested reboot as a service.
There used to be a time when PC exclusive titles were considered to be the biggest test of technology. However, with the rise in numbers of gaming consoles, hardware modules, better processing speeds, games are now being focused towards the ever-increasing console market.
Out of ideas:
As mentioned above, a saturated market with advanced titles and repeating story lines doesn’t make much profit anymore. This saturation itself speaks volumes of the greed involved at the higher table. When this greed takes hold of the creative director’s team, you end up with messed up and poorly written titles.
Some titles call for a good reboot, and some publishers have given their fans promising titles like Doom 2016, Wolfenstein The New Order, Halo 2 Anniversary, etc. The point to be noted is the fact that reboots and reanimations are separated by a thin line. While some companies strive towards giving their customers the best service possible, some, on the other hand, work tirelessly with unquenched greed for better profit margins.